Interpolation and decimation

Sometimes an image cannot be reproduced at the size needed. It lacks the needed resolution (file size) or has too much for practical use. In these cases the computer can be called upon to modify the resolution of an image, reducing its resolution or increasing it.

When an image is reduced in resolution, the process is called decimation. The method for subsampling is under the best of circumstances - harmless to the image The computer "scans" through a line of pixels, casting off unnecessary information by averaging together pairs of pixels, or groups of pixels to the average of the Original group.

The resulting image is a reduced-size mirror of the original image, faithful in tonality to the original, but smaller in size.

The process of decimation with Photo CD) images comes to play in the following example. The photo is a 6 x 6 transparency that has been scanned to Pro Photo CD Master disc. The reproduction requirements call for an image with a resolution of 2800 pixels in one dimension. The Base/64 resolution is 4096 pixels, almost twice the file size needed. In fact, the image as opened from the Photo CD disc in RGB mode is 45 MB. We need an image of only 23.5 MB, so the file needs to be subsampled by almost half.

The easiest way to subsample a file is to open the image in Adobe Photoshop software and use the "Image Size" control to reduce the resolution. Decimation is a mathematical process, and can be involved. Faster processors, and those with math coprocessor chips or digital signal processors, will accomplish this task faster than will slower processors.

Adobe Photoshop's Image Size window is a powerful and highly misunderstood control By checking the File Size Checkbox at the bottom of the window, the proportions and dimensions of an image can be modified when different resolution values are entered into the Resolution space. This changes the "packing" of digital data in to a future space. By Rechecking the File Size box, one can make changes to an image's actual size, either by decimation or interpolation. Such changes are sometimes harmful to the nnsge - especially the interpolation option, which creates new pixels when enlarging an image.

Interpolation is the opposite of decimation. The process is called into force when there is not enough resolution in an image to accomplish the reproduction needed. Interpolation can be a daunting task for a computer, and will always take more time than decimation of a similar amount, for the computer processor must calculate, by means of analysis and averaging, the new pixel values and colors that are inserted in an image.

When an image needs interpolation, the Photoshop program will add resolution to the file in the necessary amount. Photoshop software offers two different methods for interpolation: bipolar and bicubic. One method "scans" the line of pixels and interpolates horizontally only, while the bicubic method actually "looks" around to all the adjacent pixels and calculates a new pixel value based on what it sees in the area around the new pixel. Bicubic interpolation results in a vastly superior product, but takes over four times longer than the linear process.

Is interpolation harmful to an image? Yes, and no. The process of interpolation requires the computer to measure adjacent pixels and "guess" a correct value for new pixels inserted in the data stream. In the process, it can make errors, create unwanted noise, and introduce abnormal pixels into areas of the image causing what computer scientists call "artifacts." The process is good enough, though, to produce an acceptable image in most cases. The important thing to remember is that any interpolation is potentially harmful to an image, and some interpolation may ruin it.

If an image is interpolated to a small degree up to a doubling of the image's original size - this is usually harmless. Beyond two times the original size, you will begin to see serious effects in most images.

When to stop? Trial and error will dictate the limits of interpolation for your projects. Because printing processes, printing substrates and intended viewing distances all contribute to the quality of the final product, interpolation in one case will succeed while it will cause failure in another.

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